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About BeltPrints

Hi, I'm Tobias. I built BeltPrints because finding a good blueprint for current Factorio had become a chore. The big forums and blueprint sites are full of 1.1 builds that no longer fit 2.0 or Space Age, and you can't tell what still works until you've pasted it into the game.

So this site does that part first. Every string is decoded and checked before it goes up, and each page tells you plainly what the build needs and what it's made of. If it needs Space Age, legendary machines or a mod, you'll know before you import it.

I don't design the builds myself. They come from players who shared them openly, and every page credits them and links to the original. I also run sfsblueprints.com, a blueprint site for Spaceflight Simulator.

Tobias

Right now there are 243 blueprints from 12 creators.

Where the blueprints come from

Only blueprints whose authors shared them under an open license that allows republishing (CC0, the Unlicense, MIT or the GPL). Each page names the author, links the original and states the license; the full texts are on the licenses page. If I took a blueprint out of a larger book, or removed the map-editor test parts some authors leave in, the page says so.

How they're checked

Before a blueprint goes up it's run against Factorio's own game data: no overlapping buildings, no buildings that don't exist, no recipes missing from the current version. Anything that fails stays out. The checks catch broken blueprints, not slow ones, so throughput figures are the author's, not mine. The previews are simple drawings made by the site, not game graphics.

Found a problem?

If a blueprint is wrong, outdated, or yours and you'd like it changed or taken down, email me at [email protected]. Suggestions for good blueprints to add are just as welcome. What's new is on the changelog.

Unofficial fan site. Not affiliated with or endorsed by Wube Software. Factorio is a trademark of Wube Software Ltd. Previews are original drawings, not game graphics.