Gleba bioflux ratio and spoil times
Build 6 biochambers making bioflux, 5 processing yumako and 2 processing jellynut. That block eats 10 yumako and 4 jellynut per second and makes 12 bioflux per second.
The recipes
| Recipe | In | Out | Time |
|---|---|---|---|
| Yumako processing | 1 yumako | 2 yumako mash (2% chance of a seed) | 1 s |
| Jellynut processing | 1 jellynut | 4 jelly (2% chance of a seed) | 1 s |
| Bioflux | 15 yumako mash, 12 jelly | 4 bioflux | 6 s |
A normal biochamber has crafting speed 2 and a built-in 50% productivity bonus, so per biochamber:
- Yumako processing: 2 yumako in, 6 mash out per second.
- Jellynut processing: 2 jellynut in, 12 jelly out per second.
- Bioflux: 5 mash and 4 jelly in, 2 bioflux out per second.
Six bioflux chambers need 30 mash (5 yumako chambers) and 24 jelly (2 jellynut chambers): the 6 : 5 : 2 ratio.
Spoil times
| Item | Spoils after |
|---|---|
| Yumako, jellynut | 1 hour |
| Yumako mash | 3 minutes |
| Jelly | 4 minutes |
| Nutrients | 5 minutes |
| Agricultural science pack | 1 hour |
| Bioflux | 2 hours |
Each quality level adds 30% to the spoil time. The short-lived items are mash, jelly and nutrients, so process fruit next to where the mash and jelly are used, and ship fruit or bioflux instead.
Keeping biochambers fed
Biochambers burn nutrients as fuel: one nutrient holds 2 MJ, so a biochamber at full power uses 0.25 nutrients per second on top of what its recipe needs. A biochamber that runs out of nutrients stops, and so does the nutrient production that depends on it, so keep a few nutrients cycling back to every chamber.
Rules that keep Gleba running
- Never let a belt back up with spoilable items. A full belt is a belt that is rotting. Keep products moving and burn or recycle the surplus.
- Give spoilage a way out. Every machine that handles fruit, mash, jelly or nutrients can end up holding spoilage. Pull it out with an inserter so it cannot block the machine.
- Use filter inserters for spoilable inputs. An item that spoils while the inserter holds it can jam an unfiltered inserter.
- Agricultural towers reach 7 × 7 sectors of 3 × 3 tiles and plant up to 47 trees; yumako trees and jellystems take 5 minutes to grow.
Ready-made builds: Gleba blueprints.