Green circuits, tileable for a main bus
Green circuits, tileable for a main bus is a blueprint book with 2 blueprints and 152 entities in total (the largest covers 22×10 tiles). It is mainly 20 × assembling machine 3. It works without Space Age. Copy the string and import it from the blueprint library.
- Red belts 72
- Inserters 44
- Machines 20
- Power poles 12
- Circuits 4
About this build
A tileable electronic circuit block made to sit next to a main bus, in two variants. Each segment pairs copper cable assemblers with circuit assemblers and takes iron and copper plates from the bus; the author's notes on each blueprint say how many segments one red belt supports. Stamp more segments as your circuit demand grows.
From episode 37 of Maxiume's Space Age Let's Play.
Before you place it
- Clear a space of at least 22 × 10 tiles for the largest blueprint in the book.
- It works in the base game without Space Age.
- It has 20 crafting machines, so connect enough power before you switch it on.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
Did it work for you?
Nobody has reported back yet. Your answer helps the next player.
What it uses
Recipes
- Copper cable ×12
- Electronic circuit ×8
Facts
| Type | Blueprint book (2 blueprints) |
|---|---|
| Game version | 2.0.69 |
| Space Age | Not required |
| Size | 22 × 10 tiles (largest blueprint) |
| Entities | 152 |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: beacons in 2.0: diminishing returns and how many to use
Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.