BeltPrints Search Sign in
Base game

Gun turret wall section for early defence

Gun turret wall section for early defence is a blueprint with 110 entities in a 34×17 tile area, mainly 56 × stone wall and 8 × gun turret. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Gun turret wall section for early defence
  • Walls and turrets 64
  • Yellow belts 32
  • Inserters 8
  • Power poles 6
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A simple straight wall section with 8 gun turrets behind stone walls, for the first defences against biters before you have flamethrowers or lasers. It has 110 buildings in a 34 by 17 tile area. Turrets need ammo: fill them by hand early, or use the train-fed defence stop from the same book later.

Before you place it

  • Clear a space of at least 34 × 17 tiles.
  • It works in the base game without Space Age.
  • It has turrets: keep them supplied with ammunition or power.

Did it work for you?

Nobody has reported back yet. Your answer helps the next player.

What it uses

  • Stone wall56
  • Transport belt32
  • Gun turret8
  • Long handed inserter8
  • Medium electric pole4
  • Big electric pole2

Facts

TypeBlueprint
Game version2.0.47
Space AgeNot required
Size34 × 17 tiles
Entities110
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameDefenceAmmo & militaryEarly game

Numbers behind builds like this: steam power ratio: 2 steam engines per boiler (1:20:40)

Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.