Starter base: bot rush and early mall (60 SPM)
Starter base: bot rush and early mall (60 SPM) is a blueprint with 5,939 entities in a 141×110 tile area, mainly 288 × stone furnace and 135 × assembling machine 1. It works without Space Age. Copy the string and import it from the blueprint library.
- Yellow belts 3,336
- Inserters 1,196
- Power poles 383
- Pipes and fluids 305
- Furnaces 288
- Machines 240
- Circuits 89
- Chests 73
- Chemistry 21
- Red belts 8
About this build
A small starter base made to rush construction bots, with an early mall and about 60 science per minute of red, green, grey and blue science.
Jepakazol's notes: v1.2 27/3/2026 - By Jepakazol - Small starter base to be able to rush bots - 60 SPM: Red, Green, Grey, Blue Notes: - Be careful to update the red circuits underground belts - it must have 2 colors to work - Steel is a bottleneck - Improve steel furnaces as soon as you can
Changes on this site: the author's editor-only test entities (infinity chests and pipes, energy interfaces, loaders) were removed, so connect real inputs and power where they were.
Before you place it
- Clear a space of at least 141 × 110 tiles.
- It works in the base game without Space Age.
- It has 549 crafting machines, so connect enough power before you switch it on.
- It is large: construction robots will place it much faster than building by hand.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
- Editor-only test inputs were removed: connect real inputs where the author had test sources.
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What it uses
…and 11 more building types, 135 entities in all.
Recipes
- Engine unit ×17
- Chemical science pack ×16
- Copper cable ×16
- Advanced circuit ×12
- Iron gear wheel ×12
- Logistic science pack ×12
- Advanced oil processing ×10
- Automation science pack ×10
- Military science pack ×10
- Electronic circuit ×8
- Grenade ×8
- Stone wall ×4
- Iron stick ×3
- Piercing rounds magazine ×3
- Pipe ×3
- Transport belt ×3
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.76 |
| Space Age | Not required |
| Size | 141 × 110 tiles |
| Entities | 5,939 |
| Power | About 29 MW with all 263 machines working. Modules are included; inserters, belts, lamps and robot charging are not. |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: steam power ratio: 2 steam engines per boiler (1:20:40) · oil processing ratio: refineries and cracking
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