Space platform: STS Solar
Space platform: STS Solar is a blueprint with 965 entities in a 52×107 tile area, mainly 174 × stone wall and 134 × solar panel. It needs Space Age and is built for space platforms. Copy the string and import it from the blueprint library.
- Power 264
- Blue belts 256
- Walls and turrets 225
- Pipes and fluids 102
- Inserters 67
- Space platform 26
- Circuits 12
- Machines 7
- Chemistry 5
- Furnaces 1
About this build
A space platform design called STS Solar, from Thomas Paine's Space Platforms book: 52 by 107 tiles with 5 thrusters, 6 asteroid collectors, 5 crushers, 12 gun turrets, 6 rocket turrets, 33 laser turrets, 134 solar panels, 14 cargo bays. Platforms are placed on foundation tiles and must handle their own fuel and asteroids.
Before you place it
- Clear a space of at least 52 × 107 tiles.
- You need the Space Age expansion (Crusher, Asteroid collector, Advanced thruster fuel recipe).
- It has 13 crafting machines, so connect enough power before you switch it on.
- It is large: construction robots will place it much faster than building by hand.
- It has turrets: keep them supplied with ammunition or power.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
Did it work for you?
Nobody has reported back yet. Your answer helps the next player.
What it uses
…and 11 more building types, 35 entities in all.
Recipes
- Advanced carbonic asteroid crushing ×1
- Advanced oxide asteroid crushing ×1
- Advanced thruster fuel ×1
- Advanced thruster oxidizer ×1
- Carbonic asteroid crushing ×1
- Carbonic asteroid reprocessing ×1
- Coal synthesis ×1
- Explosives ×1
- Ice melting ×1
- Metallic asteroid crushing ×1
- Rocket ×1
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.72 |
| Space Age | Required (Crusher, Asteroid collector, Advanced thruster fuel recipe, Advanced thruster oxidizer recipe, Rocket turret, Cargo bay, Space platform hub, Thruster, Space platform foundation) |
| Planet | Space platform |
| Size | 52 × 107 tiles |
| Entities | 965 |
| Power | About 14 MW with all 15 machines working. Modules are included; inserters, belts, lamps and robot charging are not. |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: thruster fuel and oxidizer ratio for space platforms · asteroid crushing: crusher recipes and outputs per second
Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.