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Base gameBook · 6

Uranium processing, Kovarex enrichment and fuel cells (tileable book)

Uranium processing, Kovarex enrichment and fuel cells (tileable book) is a blueprint book with 6 blueprints and 195 entities in total (the largest covers 13×10 tiles). It is mainly 6 × centrifuge and 2 × assembling machine 3. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Uranium processing, Kovarex enrichment and fuel cells (tileable book)
  • Red belts 118
  • Inserters 37
  • Chests 11
  • Power poles 8
  • Circuits 7
  • Chemistry 6
  • Beacons 6
  • Machines 2
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

Everything between uranium ore and a full nuclear plant in one book of 6 blueprints: uranium processing, Kovarex enrichment and fuel cell assembly. Each comes as a start piece plus a tileable segment, so you place the start once and stamp segments until the belt is used up. The tileable ore processing supports 18 segments (36 centrifuges) on a red belt.

From Maxiume's tileable Kovarex tutorial.

Watch it explained

The player loads from YouTube (privacy-enhanced mode) only when you press play. Open it on YouTube

Before you place it

  • Clear a space of at least 13 × 10 tiles for the largest blueprint in the book.
  • It works in the base game without Space Age.
  • It has 8 crafting machines and 6 beacons, so connect enough power before you switch it on.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

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What it uses

  • Fast transport belt71
  • Fast underground belt38
  • Bulk inserter26
  • Steel chest11
  • Fast splitter9
  • Constant combinator7
  • Fast inserter7
  • Beacon6
  • Centrifuge6
  • Medium electric pole6
  • Long handed inserter4
  • Assembling machine 32
  • Substation2

Recipes

  • Uranium processing ×4
  • Kovarex enrichment process ×2
  • Uranium fuel cell ×2

Facts

TypeBlueprint book (6 blueprints)
Game version2.0.28
Space AgeNot required
Size13 × 10 tiles (largest blueprint)
Entities195
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameNuclear

Numbers behind builds like this: nuclear reactor ratio: heat exchangers and turbines

Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.