Mini Fulgora: small starter base, 60 SPM (book)
Mini Fulgora: small starter base, 60 SPM (book) is a blueprint book with 4 blueprints and 3,776 entities in total (the largest covers 72×48 tiles). It is mainly 140 × recycler and 85 × electromagnetic plant. It needs Space Age and is built for Fulgora. Copy the string and import it from the blueprint library.
- Inserters 925
- Turbo belts 646
- Pipes and fluids 522
- Red belts 392
- Blue belts 391
- Logistic network 371
- Machines 304
- Power poles 76
- Power 34
- Beacons 31
- Circuits 29
- Chemistry 26
- Furnaces 17
- Chests 12
About this build
A small Fulgora base that is easy to start and makes all the basic Fulgora items, about 60 science per minute. Versions for red, blue and green belts plus a smaller one for tiny islands.
Jepakazol's notes: Overview: - Small, easy to start, and generates all basic Fulgora unique items - 60 SPM - Mods level 2, and only Nauvis tech - Several versions depends on your tech level and island size - Balanced: Will continue work forever as long as scarps are coming it - Includes Rails Production (Except for the minimal version)
Changes on this site: the author's editor-only test entities (infinity chests and pipes, energy interfaces, loaders) were removed, so connect real inputs and power where they were.
Before you place it
- Clear a space of at least 72 × 48 tiles for the largest blueprint in the book.
- You need the Space Age expansion (Lightning rod, Electromagnetic plant, Electromagnetic science pack recipe).
- It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
- It has 343 crafting machines and 31 beacons, so connect enough power before you switch it on.
- It includes roboports, so it can extend your logistic network and let robots build the rest.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
- Editor-only test inputs were removed: connect real inputs where the author had test sources.
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What it uses
…and 26 more building types, 633 entities in all.
Recipes
- Accumulator ×11
- Holmium solution ×11
- Ice melting ×11
- Refined concrete ×10
- Electrolyte ×7
- Electromagnetic science pack ×7
- Iron stick ×7
- Supercapacitor ×7
- Superconductor ×7
- Holmium plate ×5
- Big electric pole ×4
- Electromagnetic plant ×4
- Electronic circuit ×4
- Hazard concrete ×4
- Heavy oil cracking ×4
- Landfill ×4
Facts
| Type | Blueprint book (4 blueprints) |
|---|---|
| Game version | 2.0.77 |
| Space Age | Required (Lightning rod, Electromagnetic plant, Electromagnetic science pack recipe, Supercapacitor recipe, Superconductor recipe, Recycler, Holmium plate recipe, Foundry, Turbo underground belt, Turbo transport belt, Turbo splitter, Stack inserter, Quality) |
| Planet | Fulgora |
| Quality | legendary |
| Size | 72 × 48 tiles (largest blueprint) |
| Entities | 3,776 |
| Checked | Passed an automated check against Factorio 2.1 game data (no overlapping buildings, unknown buildings or unknown recipes). The checker cannot read this build's filter settings, so those were not checked. |
Numbers behind builds like this: scrap recycling: what 100 scrap gives and recyclers per belt · oil processing ratio: refineries and cracking · quality chance: quality module percentages and legendary odds
Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.