Fluid train unloading station with priority (IVTN 2)
Fluid train unloading station with priority (IVTN 2) is a blueprint with 50 entities in a 28×12 tile area, mainly 12 × storage tank and 11 × straight rail. It works without Space Age. Copy the string and import it from the blueprint library.
- Pipes and fluids 28
- Rails 13
- Power poles 5
- Circuits 4
About this build
A fluid unloading station from IVTN 2 that requests a train when the tanks drop to half a load, with priority signalling. It has 50 buildings in a 28 by 12 tile area. It works best as part of the full IVTN 2 book, which has the depot and the trains.
intangir's notes: Fluid Demand Station with Priority Will trigger demand at half of a full load since the station keeps so little on hand.
Before you place it
- Clear a space of at least 28 × 12 tiles.
- It works in the base game without Space Age.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.19 |
| Space Age | Not required |
| Size | 28 × 12 tiles |
| Entities | 50 |
| Power | About 180 kW with all 6 machines working. Modules are included; inserters, belts, lamps and robot charging are not. |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
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