BeltPrints Search Sign in
Base game

Train loading station that only opens when a full load is ready (IVTN 2)

Train loading station that only opens when a full load is ready (IVTN 2) is a blueprint with 51 entities in a 28×12 tile area, mainly 12 × straight rail and 8 × steel chest. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Train loading station that only opens when a full load is ready (IVTN 2)
  • Inserters 16
  • Rails 15
  • Chests 8
  • Blue belts 6
  • Power poles 5
  • Circuits 1
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A supply (loading) station from IVTN 2. It enables its train stop only when there is enough cargo for a full train, so trains never wait half-empty at the station. It has 51 buildings in a 28 by 12 tile area. It works best as part of the full IVTN 2 book, which has the depot and the trains.

intangir's notes: A station where a specific item type commodity are loaded onto trains. Only enabled when there is a full load ready.

Before you place it

  • Clear a space of at least 28 × 12 tiles.
  • It works in the base game without Space Age.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

Did it work for you?

Nobody has reported back yet. Your answer helps the next player.

What it uses

  • Bulk inserter16
  • Straight rail12
  • Steel chest8
  • Express splitter6
  • Medium electric pole4
  • Arithmetic combinator1
  • Big electric pole1
  • Rail chain signal1
  • Rail signal1
  • Train stop1

Facts

TypeBlueprint
Game version2.0.19
Space AgeNot required
Size28 × 12 tiles
Entities51
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameTrains

Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.