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Space Age

Plastic: 66 per second

Plastic: 66 per second is a blueprint with 149 entities in a 36×11 tile area, mainly 10 × chemical plant. Its author gives 66 per second (about 1.1 turbo belts, or one turbo belt stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Plastic: 66 per second
  • Pipes and fluids 54
  • Turbo belts 47
  • Inserters 20
  • Power poles 12
  • Chemistry 10
  • Beacons 6
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

Chemical plants making about 66 plastic bars per second, more than a full green belt, from petroleum gas and coal. It has 149 buildings in a 36 by 11 tile area.

Tumi's notes: Over 1 Green Belt

Before you place it

  • Clear a space of at least 36 × 11 tiles.
  • You need the Space Age expansion (Turbo transport belt, Turbo splitter, Turbo underground belt).
  • It has 10 crafting machines and 6 beacons, so connect enough power before you switch it on.

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What it uses

  • Pipe54
  • Turbo underground belt30
  • Bulk inserter20
  • Turbo transport belt16
  • Medium electric pole12
  • Chemical plant10
  • Beacon6
  • Turbo splitter1

Recipes

  • Plastic bar ×10

Facts

TypeBlueprint
Game version2.0.73
Space AgeRequired (Turbo transport belt, Turbo splitter, Turbo underground belt)
Size36 × 11 tiles
Entities149
PowerAbout 15 MW with all 10 machines working, plus 6 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not.
Rate66 per second (about 1.1 turbo belts, or one turbo belt stacked 4 high), as given by the author
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Space Age

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