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Base gameMade in 1.1

Solar field, 9 MW day and night (54×54)

Solar field, 9 MW day and night (54×54) is a blueprint with 432 entities in a 54×54 tile area, mainly 216 × solar panel and 180 × accumulator. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Solar field, 9 MW day and night (54×54)
  • Power 396
  • Power poles 36
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A 54 by 54 tile solar field built for 9 MW of continuous power, with enough accumulators to carry the full load through the night.

Large enough to run a mid-game base on its own. Built in Factorio 1.1 by its author; 2.0 converts it when you import it, so check it once after placing.

Before you place it

  • Clear a space of at least 54 × 54 tiles.
  • It works in the base game without Space Age.
  • It is large: construction robots will place it much faster than building by hand.
  • It was made in Factorio 1.1; the game converts it when you import it, so check it once after placing.

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What it uses

  • Solar panel216
  • Accumulator180
  • Medium electric pole36

Facts

TypeBlueprint
Game version1.1.94 (made before 2.0; Factorio 2.0 converts it when you import, check it after placing)
Space AgeNot required
Size54 × 54 tiles
Entities432
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gamePower

Numbers behind builds like this: steam power ratio: 2 steam engines per boiler (1:20:40) · solar panel to accumulator ratio (Nauvis) · oil processing ratio: refineries and cracking

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