Landfill factory: 150/s
Landfill factory: 150/s is a blueprint with 44 entities in a 22×15 tile area, mainly 1 × assembling machine 3 and 1 × big mining drill. Its author gives 150 per second (about 2.5 turbo belts, or one turbo belt stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.
- Beacons 18
- Turbo belts 12
- Circuits 6
- Power poles 3
- Inserters 3
- Machines 1
- Mining 1
About this build
Xeinaemm's note: At +10000% productivity.
A landfill factory that works on any planet, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on.
Before you place it
- Clear a space of at least 22 × 15 tiles.
- You need the Space Age expansion (Turbo transport belt, Turbo underground belt, Stack inserter).
- It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
- It has 1 crafting machines and 18 beacons, so connect enough power before you switch it on.
Did it work for you?
Nobody has reported back yet. Your answer helps the next player.
What it uses
Recipes
- Landfill ×1
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.1.23 |
| Space Age | Required (Turbo transport belt, Turbo underground belt, Stack inserter, Big mining drill, Turbo splitter, Quality) |
| Quality | legendary |
| Size | 22 × 15 tiles |
| Entities | 44 |
| Power | About 19 MW with all 2 machines working, plus 18 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Rate | 150 per second (about 2.5 turbo belts, or one turbo belt stacked 4 high), as given by the author |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: quality chance: quality module percentages and legendary odds
Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.