Low density structure factory: 240/s
Low density structure factory: 240/s is a blueprint with 156 entities in a 29×23 tile area, mainly 6 × foundry. Its author gives 240 per second (four full turbo belts, or one turbo belt stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.
- Pipes and fluids 44
- Turbo belts 37
- Beacons 34
- Inserters 22
- Circuits 9
- Furnaces 6
- Power poles 4
About this build
A low density structure factory that works on any planet, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on. It is 156 buildings in a 29 by 23 tile area.
Before you place it
- Clear a space of at least 29 × 23 tiles.
- You need the Space Age expansion (Turbo transport belt, Turbo underground belt, Stack inserter).
- It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
- It has 6 crafting machines and 34 beacons, so connect enough power before you switch it on.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
Recipes
- Casting low density structure ×6
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.1.23 |
| Space Age | Required (Turbo transport belt, Turbo underground belt, Stack inserter, Foundry, Casting low density structure recipe, Quality) |
| Quality | legendary |
| Size | 29 × 23 tiles |
| Entities | 156 |
| Power | About 231 MW with all 6 machines working, plus 34 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Rate | 240 per second (four full turbo belts, or one turbo belt stacked 4 high), as given by the author |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: quality chance: quality module percentages and legendary odds
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