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Base gameMade in 1.1

Electric mining drill array: 36 blocks, red belt

Electric mining drill array: 36 blocks, red belt is a blueprint with 540 entities in a 54×42 tile area, mainly 216 × electric mining drill. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Electric mining drill array: 36 blocks, red belt
  • Red belts 288
  • Mining 216
  • Power poles 36
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A 54 by 42 tile grid of electric mining drills feeding red belts: 36 drill blocks that cover a large ore patch in one placement. Drills sit on both sides of each belt to save space.

Place it over the patch and let bots build it. Built in Factorio 1.1 by its author; 2.0 converts it when you import it, so check it once after placing.

Before you place it

  • Clear a space of at least 54 × 42 tiles.
  • It works in the base game without Space Age.
  • It is large: construction robots will place it much faster than building by hand.
  • It was made in Factorio 1.1; the game converts it when you import it, so check it once after placing.

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What it uses

  • Electric mining drill216
  • Fast transport belt216
  • Fast underground belt72
  • Medium electric pole36

Facts

TypeBlueprint
Game version1.1.94 (made before 2.0; Factorio 2.0 converts it when you import, check it after placing)
Space AgeNot required
Size54 × 42 tiles
Entities540
PowerAbout 19 MW with all 216 machines working. Modules are included; inserters, belts, lamps and robot charging are not.
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameMining

Numbers behind builds like this: furnaces per belt: 48 stone or 24 steel furnaces per yellow belt · belt speeds: items per second for every belt

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