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Superconductor factory on Fulgora: 480/s

Superconductor factory on Fulgora: 480/s is a blueprint with 153 entities in a 41×14 tile area, mainly 4 × electromagnetic plant. Its author gives 480 per second (about 8 turbo belts, or two turbo belts stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Superconductor factory on Fulgora: 480/s
  • Turbo belts 63
  • Beacons 34
  • Pipes and fluids 19
  • Inserters 16
  • Circuits 14
  • Machines 4
  • Power poles 3
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A superconductor factory for Fulgora, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on. It is 153 buildings in a 41 by 14 tile area.

Before you place it

  • Clear a space of at least 41 × 14 tiles.
  • You need the Space Age expansion (Turbo underground belt, Turbo transport belt, Stack inserter).
  • It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
  • It has 4 crafting machines and 34 beacons, so connect enough power before you switch it on.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

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What it uses

  • Beacon34
  • Turbo underground belt32
  • Turbo transport belt29
  • Stack inserter16
  • Pipe to ground12
  • Small lamp10
  • Pipe7
  • Display panel4
  • Electromagnetic plant4
  • Substation3
  • Turbo splitter2

Recipes

  • Superconductor ×4

Facts

TypeBlueprint
Game version2.1.23
Space AgeRequired (Turbo underground belt, Turbo transport belt, Stack inserter, Turbo splitter, Electromagnetic plant, Superconductor recipe, Quality)
Qualitylegendary
Size41 × 14 tiles
Entities153
PowerAbout 154 MW with all 4 machines working, plus 34 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not.
Rate480 per second (about 8 turbo belts, or two turbo belts stacked 4 high), as given by the author
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Space AgeQualityFulgora

Numbers behind builds like this: scrap recycling: what 100 scrap gives and recyclers per belt · quality chance: quality module percentages and legendary odds

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