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Space AgeLegendary

Explosive rocket factory: 10/s

Explosive rocket factory: 10/s is a blueprint with 39 entities in a 12×14 tile area, mainly 2 × assembling machine 3. Its author gives 10 per second (67% of a yellow belt). It needs Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Explosive rocket factory: 10/s
  • Turbo belts 14
  • Beacons 11
  • Inserters 7
  • Circuits 4
  • Machines 2
  • Power poles 1
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

Xeinaemm's note: Up to 120/s.

A explosive rocket factory, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on.

Before you place it

  • Clear a space of at least 12 × 14 tiles.
  • You need the Space Age expansion (Turbo underground belt, Stack inserter, Turbo transport belt).
  • It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
  • It has 2 crafting machines and 11 beacons, so connect enough power before you switch it on.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

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What it uses

  • Beacon11
  • Turbo underground belt8
  • Stack inserter7
  • Turbo transport belt5
  • Display panel3
  • Assembling machine 32
  • Small lamp1
  • Substation1
  • Turbo splitter1

Recipes

  • Explosive rocket ×1
  • Rocket ×1

Facts

TypeBlueprint
Game version2.1.23
Space AgeRequired (Turbo underground belt, Stack inserter, Turbo transport belt, Turbo splitter, Quality)
Qualitylegendary
Size12 × 14 tiles
Entities39
PowerAbout 14 MW with all 2 machines working, plus 11 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not.
Rate10 per second (67% of a yellow belt), as given by the author
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Space AgeQualityAmmo & military

Numbers behind builds like this: quality chance: quality module percentages and legendary odds

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