Plastic bar factory on Gleba: 480/s
Plastic bar factory on Gleba: 480/s is a blueprint with 89 entities in a 21×13 tile area, mainly 2 × biochamber and 1 × heating tower. Its author gives 480 per second (about 8 turbo belts, or two turbo belts stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.
- Turbo belts 55
- Inserters 17
- Beacons 7
- Circuits 4
- Chemistry 2
- Power poles 2
- Power 1
- Logistic network 1
About this build
A plastic bar factory for Gleba, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on. It is 89 buildings in a 21 by 13 tile area.
Before you place it
- Clear a space of at least 21 × 13 tiles.
- You need the Space Age expansion (Heating tower, Stack inserter, Turbo transport belt).
- It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
- It has 2 crafting machines and 7 beacons, so connect enough power before you switch it on.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
Recipes
- Bioplastic ×1
- Nutrients from bioflux ×1
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.1.23 |
| Space Age | Required (Heating tower, Stack inserter, Turbo transport belt, Turbo splitter, Turbo underground belt, Biochamber, Quality) |
| Quality | legendary |
| Size | 21 × 13 tiles |
| Entities | 89 |
| Power | About 3.4 MW with all 0 machines working, plus 7 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Rate | 480 per second (about 8 turbo belts, or two turbo belts stacked 4 high), as given by the author |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: Gleba bioflux ratio and spoil times (6 : 5 : 2) · quality chance: quality module percentages and legendary odds
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