Rocket fuel factory on Gleba: 60/s
Rocket fuel factory on Gleba: 60/s is a blueprint with 99 entities in a 25×13 tile area, mainly 3 × biochamber and 2 × heating tower. Its author gives 60 per second (one full turbo belt). It needs Space Age. Copy the string and import it from the blueprint library.
- Turbo belts 39
- Inserters 23
- Beacons 14
- Circuits 8
- Pipes and fluids 6
- Chemistry 3
- Power poles 3
- Power 2
- Logistic network 1
About this build
A rocket fuel factory for Gleba, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on. It is 99 buildings in a 25 by 13 tile area.
Before you place it
- Clear a space of at least 25 × 13 tiles.
- You need the Space Age expansion (Turbo underground belt, Stack inserter, Heating tower).
- It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
- It has 3 crafting machines and 14 beacons, so connect enough power before you switch it on.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
Did it work for you?
Nobody has reported back yet. Your answer helps the next player.
What it uses
Recipes
- Rocket fuel from jelly ×2
- Nutrients from bioflux ×1
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.1.23 |
| Space Age | Required (Turbo underground belt, Stack inserter, Heating tower, Turbo transport belt, Biochamber, Turbo splitter, Quality) |
| Quality | legendary |
| Size | 25 × 13 tiles |
| Entities | 99 |
| Power | About 6.7 MW with all 0 machines working, plus 14 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Rate | 60 per second (one full turbo belt), as given by the author |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: Gleba bioflux ratio and spoil times (6 : 5 : 2) · quality chance: quality module percentages and legendary odds
Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.